Lightning Conger
WATER 3

Lightning Conger

  • ATK:
  • 350

  • DEF:
  • 750

  • View:
  • 1181




This massive eel generates huge charges of electricity and unleashes them as thunderbolts.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Oct 8, 2026
44± 8/ 100
Power Score
Intrinsic 45
Deck 44

Lightning Conger — Power Evaluation

Final Score: 44 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 44 · Meta: provisional
  • Primary role: Material body

Why it scores here

Lightning Conger scores as a plain Level-3 WATER Thunder body. Its 350 ATK and 750 DEF earn nothing. The score comes from being a clean generic material that converts without any effect to negate, and from appearing as a main-deck copy in all three sampled decks across three archetypes. With no effect text, no combo appearances and no searcher or negation role, its interaction, combo and resource axes stay near zero.

Axis scores

Axis Score Evidence
Accessibility 40 Always live in hand as a body, but it has no search or draw route and appears in no recorded combo starter slot (combo data.starter role = 0). (verified: text and deck count)
Combo & Conversion 15 Description has no effect clause and combo data shows 0 appearances, so it converts nothing on its own. (verified)
Resource Economy 10 No card advantage, refuel or recursion in the text, and a one-for-one body with no return. (verified)
Effect & Interaction 0 No effect text, so no negation, removal or hand-trap reach. (verified)
Material Utility 50 Level 3 WATER Thunder Normal is a generic material fit that stays usable even if blanked, but the material use itself is not confirmed by combo data. (inferred)
Resilience & Flexibility 40 Nothing to negate, so it is hard to disrupt by effect, but it dies to any generic removal and has no redundancy beyond its single copy. (inferred)
Deck-Building Efficiency 60 Costs one slot with no garnet or restriction, and runs as a single copy in every sampled deck. (observed)

Calculation

Weight profile: Primary role only (Material body / Normal); no secondary role blended. Intrinsic ≈ 45, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean Level-3 WATER Thunder Normal body with no effect to negate
  • Live as a main-deck copy in 3 of 3 sampled decks across 3 archetypes

Weaknesses

  • No effect: no starter, search, negation or card advantage
  • Zero recorded combo appearances
  • Costs a slot for 350 ATK with no return

Counters / choke points

  • Generic removal or bounce, which needs no effect text to hit it

Best use

Material body. Decks: Mermail, Atlantean, Spright. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Monster, WATER, Thunder, Level 3, ATK 350, DEF 750, no archetype; Card text is flavor-only with no effect clause; Appears in 3 of 3 sampled decks as a single main-deck copy; combo data: 0 appearances
  • Observed: Three distinct archetypes (Mermail, Atlantean, Spright), all in gameplay type 6; Top partners co-occur in 3 of 3 decks, which reflects archetype cores rather than causal synergy
  • Inferred: Functions as a generic Level-3 Water/Thunder material body; No effect means nothing to negate, so it converts even when blanked
  • Data gaps: no combos supplied, so combo conversion and material use are text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); inclusion % is unavailable and inferred from the 3-deck sample only











https://metaduelist.com/
Top